Snail’s Pace

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This was a project made with a small team during my graduate program. You control a snail mailman as he goes about his route. The player has to control the snail’s head and body with the mouse and WASD keys as they travel through a forest, a cave, a sewer and a house.

I modeled, rigged and made animations for various creatures in the game, including the titular snail. The snail’s rig was designed with a stray control joint away from the main body to allow for a sort of marionette control with it’s head and body.