Spooky Soundboard Update

I handed in my Halloween Unity assignment thing.

I’m sure that went wonderfully.

Well… It wasn’t really a soundboard in the end. I really just barely hit the criteria as I had a program with a small room where you could click to spawn pumpkins, skulls or bats, then press a button and have them animate with sound.

That doesn’t sound too bad really.

Eh, there were some that were much better though. Anyways, this weeks assignment is to expand on that project with particle systems.

… Oh don’t tell me.

I’M GONNA TEAR DOWN THOSE WALLS AND MAKE A HUGE HALLOWEEN-Y SCENE! With bat sims in the distance and fire for the pumpkins and everything.

Can’t wait to see how badly this one crashes.